Squashed 'tmk_core/' changes from 8da1898..e5f9940

e5f9940 Merge commit '1bc3dd200b023cecf063a0cb3ba347f77f6d759d' into core_update
da03c50 Add note for L/R side bit being ignored
e80f3c1 Add in basic documentation for Macro system
35e8a76 core: Swap position of PEQL and PENT in unimap
00751f1 Merge pull request #406 from 39aldo39/patch-1
e50d7de V-USB remote wakeup
4340997 core: Fix typo in definition AC_g
958144d core: Debug print for system and consumer keys
e7e1030 core: Fix sleep_led
0866323 core: Change matrix_init and matrix_print
0dbf73d core: Add matrix_clear() and default impl.
3202ca3 core: Add suspend mode options
4cda3aa core: Fix suspend/wake for converters #386
4e15247 core: LUFA_DEBUG_SUART for serial debug
b9cf8e7 core: Fix mechanical locking supoort #390
12aa0fd Merge branch 'nemith-master'
fccb3fa core: Fix OPT_DEFS for mbed build
2e2d2c8 Merge branch 'master' of github.com:leizzer/tmk_keyboard
f1d3634 Change .gitignore for ChibiOS
3aab802 core: Fix build config in protocol.mk
5e43da0 core: Add short names in unimap
7a56998 core: Fix dfu wait in rules.mk
6d9c500 Merge branch 'mediakey-fix'
08382ac core: Fix 'make dfu' message
78cb04e Fix OS X Recognizing keyboard as Mouse/Tablet
a114714 core: 'make dfu' waits for bootloader to start
d0a8f13 core: Fix unimap UNIMAP_NO case
e17abef core: Change lufa NKRO report size 16 to 32 bytes
375b20f core: Fix common.mk for build options
394fdff core: Fix unimap layout comment
912326c core: Add unimap support
00f4011 core: Fix doc/keymap.md for new keymap framework
ddbd7b4 core: Add default implemenation of keymap read
671cacc core: action codes are action_t struct now
b4fdb27 core: Change chibios repo directory names
7daed10 core: Fix keycode.txt
90399d7 core: Fix USB remote wakeup on ATmega32U2 #361
3677e84 usb_usb: Add multiple keyboard support
54d5b26 core: Fix Logical Maximum in report descriptor
bd0d372 core: Fix LUFA report descriptor
95327b5 Merge pull request #355 from papodaca/XT
62bf548 core: change API of adb.c to accept device address
3097c9e Fix function name in host.h
836e209 Merge branch 'core_split_160522'
3918ea2 Merge commit '20b787fc12'
7f87b11 core: Add comment of register 3 of ADB
ef6478a core: Add adb_host_talk()
5c665b4 update macro names in bluefruit
4f2c5bf Merge commit '71381457fa'
53a9c08 Merge pull request #321 from njbair/master
f08a656 core: Fix media/consumer keys
d526de8 Clean up wording in keymap example
0bb3dbb Clarify layer precedence
d915c75 clarify layer documentation
72070d4 ps2_usb: Fix for VUSB configuration
170e2dc Mostly working. Is unstable, will emit bad codes after a while.
c8e45b5 core: Actionmap support
aabaa24 Codes appear to be detected correctly, the break codes are broken.

git-subtree-dir: tmk_core
git-subtree-split: e5f994033cbc8700745ac0c6d12772820492eed0
This commit is contained in:
tmk 2016-12-10 10:29:51 +09:00
parent 20b787fc12
commit 22b6e15a17
55 changed files with 2042 additions and 405 deletions

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@ -1,7 +1,7 @@
Keycode Symbol Table
====================
Keycodes are defined in `common/keycode.h`.
Range of 00-A4 and E0-E7 are identical with HID Usage:
Range of 00-A4 and E0-E7 are identical with HID Usage of Keyboard/Keypad Page(0x07):
<http://www.usb.org/developers/devclass_docs/Hut1_11.pdf>
Virtual keycodes are defined out of above range to support special actions.
@ -186,30 +186,35 @@ KC_RGUI E7 Keyboard Right GUI(Windows/Apple/Meta key
/*
* Virtual keycodes
*/
/* System Control */
/* Generic Desktop Page(0x01) - System Control */
KC_SYSTEM_POWER KC_PWR System Power Down
KC_SYSTEM_SLEEP KC_SLEP System Sleep
KC_SYSTEM_WAKE KC_WAKE System Wake
/* Consumer Page */
KC_AUDIO_MUTE KC_MUTE
KC_AUDIO_VOL_UP KC_VOLU
KC_AUDIO_VOL_DOWN KC_VOLD
KC_MEDIA_NEXT_TRACK KC_MNXT
KC_MEDIA_PREV_TRACK KC_MPRV
KC_MEDIA_STOP KC_MSTP
KC_MEDIA_PLAY_PAUSE KC_MPLY
KC_MEDIA_SELECT KC_MSEL
KC_MAIL KC_MAIL
KC_CALCULATOR KC_CALC
KC_MY_COMPUTER KC_MYCM
KC_WWW_SEARCH KC_WSCH
KC_WWW_HOME KC_WHOM
KC_WWW_BACK KC_WBAK
KC_WWW_FORWARD KC_WFWD
KC_WWW_STOP KC_WSTP
KC_WWW_REFRESH KC_WREF
KC_WWW_FAVORITES KC_WFAV
/* Mousekey */
/* Consumer Page(0x07) */
KC_AUDIO_MUTE KC_MUTE Mute
KC_AUDIO_VOL_UP KC_VOLU Volume Increment
KC_AUDIO_VOL_DOWN KC_VOLD Volume Decrement
KC_MEDIA_NEXT_TRACK KC_MNXT Scan Next Track
KC_MEDIA_PREV_TRACK KC_MPRV Scan Previous Track
KC_MEDIA_STOP KC_MSTP Stop
KC_MEDIA_FAST_FORWARD KC_MFFD Fast Forward
KC_MEDIA_REWIND KC_MRWD Rewind
KC_MEDIA_PLAY_PAUSE KC_MPLY Play/Pause
KC_EJCT KC_MEDIA_EJECT Stop/Eject
KC_MEDIA_SELECT KC_MSEL AL Consumer Control Configuration
KC_MAIL KC_MAIL AL Email Reader
KC_CALCULATOR KC_CALC AL Calculator
KC_MY_COMPUTER KC_MYCM AL Local Machine Browser
KC_WWW_SEARCH KC_WSCH AC Search
KC_WWW_HOME KC_WHOM AC Home
KC_WWW_BACK KC_WBAK AC Back
KC_WWW_FORWARD KC_WFWD AC Forward
KC_WWW_STOP KC_WSTP AC Stop
KC_WWW_REFRESH KC_WREF AC Refresh
KC_WWW_FAVORITES KC_WFAV AC Bookmarks
/* Mousekey - TMK specific */
KC_MS_UP KC_MS_U Mouse Cursor Up
KC_MS_DOWN KC_MS_D Mouse Cursor Down
KC_MS_LEFT KC_MS_L Mouse Cursor Left
@ -226,7 +231,8 @@ KC_MS_WH_RIGHT KC_WH_R Mouse Wheel Right
KC_MS_ACCEL0 KC_ACL0 Mouse Acceleration 0
KC_MS_ACCEL1 KC_ACL1 Mouse Acceleration 1
KC_MS_ACCEL2 KC_ACL2 Mouse Acceleration 2
/* Fn key */
/* Fn key - TMK specific */
KC_FN0
KC_FN1
KC_FN2

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@ -95,7 +95,7 @@ Note that ***higher layers have priority in the layer stack***. The firmware sta
### 0.3 Keymap Example
The keymap is defined in the **`keymaps[]`** array, a 2-dimensional array of rows and columns corresponding to positions in the keyboard matrix. But most often the layers are defined using C macros to allow for easier reading and editing of the keymap files. To use complex actions you need to define `Fn` keycodes in the **`fn_actions[]`** array.
The keymap is defined in the **`uint8_t keymaps[]`** array, a 2-dimensional array of rows and columns corresponding to positions in the keyboard matrix. But most often the layers are defined using C macros to allow for easier reading and editing of the keymap files. To use complex actions you need to define `Fn` action in the **`action_t fn_actions[]`** array.
This is a keymap example for the [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard.
This example has three layers: the QWERTY base layer, and two overlay layers for cursor and mousekey control, respectively.
@ -109,7 +109,7 @@ In this example,
You can find other keymap definitions in file `keymap.c` located on project directories.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Qwerty
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
@ -167,7 +167,7 @@ You can find other keymap definitions in file `keymap.c` located on project dire
LGUI,LALT, BTN1, RALT,TRNS),
};
static const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN1
ACTION_LAYER_TOGGLE(2), // FN2
@ -214,7 +214,7 @@ There are 8 modifiers which has discrimination between left and right.
- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation
### 1.5 Fn key
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***32 `Fn` keys can be defined at most.***
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `action_t fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***32 `Fn` keys can be defined at most.***
### 1.6 Keycode Table
See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes.
@ -379,19 +379,33 @@ Default Layer also has bitwise operations, they are executed when key is release
ACTION_DEFAULT_LAYER_BIT_SET(part, bits)
### 2.3 Macro action
***TBD***
`Macro` actions allow you to register a complex sequence of keystrokes when a key is pressed, where macros are simple sequences of keypresses.
`Macro` action indicates complex key strokes.
MACRO( D(LSHIFT), D(D), END )
MACRO( U(D), U(LSHIFT), END )
MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END )
ACTION_MACRO(id)
ACTION_MACRO_TAP(id)
#### 2.3.1 Macro Commands
- **MACRO()**
- **MACRO_NONE**
`id` is an 8-bit user-defined value the macro getter function can use to pick the specific macro.
#### 2.3.1 Implementing Macro getter function
To implement `macro` functions, the macro lookup list must be implemented:
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
The function must always return a valid macro, and default implementation of `action_get_macro` always returns `MACRO_NONE` which has no effect.
#### 2.3.1.1 Limitations
Similar to the Function Action system, the selector functions is passed a `keyrecord_t` object, so it can inspect the key state (e.g. different macros on key press or release), and key itself.
Unlike the Function Action system,`macros` are pre-recorded key sequences, so you can only select from a list. If you want to use dynamic macros then you should look at the more complex function action system.
#### 2.3.2 Implementing/Defining Macro sequences
Macros are of the form (must be wrapped by the `MACRO` function, and end with an `END` mark)
MACRO( ..., END )
Within each macro, the following commands can be used:
- **I()** change interval of stroke.
- **D()** press key
@ -401,19 +415,25 @@ Default Layer also has bitwise operations, they are executed when key is release
- **SM()** store modifier state
- **RM()** restore modifier state
- **CM()** clear modifier state
- **END** end mark
e.g.:
MACRO( D(LSHIFT), D(D), END ) // hold down LSHIFT and D - will print 'D'
MACRO( U(D), U(LSHIFT), END ) // release U and LSHIFT keys (an event.pressed == False counterpart for the one above)
MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ) // slowly print out h-e-l-l---o
#### 2.3.2 Examples
***TBD***
in keymap.c, define `action_get_macro`
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case HELLO:
case 0:
return (record->event.pressed ?
MACRO( I(0), T(H), T(E), T(L), T(L), W(255), T(O), END ) :
MACRO_NONE );
case ALT_TAB:
case 1:
return (record->event.pressed ?
MACRO( D(LALT), D(TAB), END ) :
MACRO( U(TAB), END ));
@ -421,7 +441,12 @@ Default Layer also has bitwise operations, they are executed when key is release
return MACRO_NONE;
}
in keymap.c, bind items in `fn_actions` to the macro function
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_MACRO(0), // will print 'hello' for example
[1] = ACTION_MACRO(1),
};
### 2.4 Function action
@ -443,7 +468,7 @@ To define tappable `Function` action in keymap use this.
#### 2.4.3 Implement user function
`Function` actions can be defined freely with C by user in callback function:
void keymap_call_function(keyrecord_t *event, uint8_t id, uint8_t opt)
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
This C function is called every time key is operated, argument `id` selects action to be performed and `opt` can be used for option. Function `id` can be 0-255 and `opt` can be 0-15.
@ -544,6 +569,7 @@ This registers modifier key(s) simultaneously with layer switching.
ACTION_LAYER_MODS(2, MOD_LSFT | MOD_LALT)
This function can only register left-sided modifiers. The handedness of the modifier (left/right) is an extra bit that is not able to be passed through into the layer system. See: [`common/action_code.h`](../common/action_code.h), the spec for ACT_LAYER_TAP only allows four bits for the mods, whereas the mods themselves require five bits, with the high bit being the left/right handedness.
## 4. Tapping
@ -598,13 +624,13 @@ Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key.
In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
static const uint8_t PROGMEM fn_layer[] = {
const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
2, // Fn2
};
static const uint8_t PROGMEM fn_keycode[] = {
const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_SPC, // Fn2

51
doc/unimap.txt Normal file
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@ -0,0 +1,51 @@
Unimap
======
universal keymapping framework
using logical 128-key keyboard layout independent from physical keyboad matrix
unimap is actually an actionmap whose size is row:8xcol:16.
/* Keymapping with 16bit action codes */
extern const action_t actionmaps[][UNIMAP_ROWS][UNIMAP_COLS];
/* Universal 128-key keyboard layout(8x16)
,-----------------------------------------------.
|F13|F14|F15|F16|F17|F18|F19|F20|F21|F22|F23|F24|
,---. |-----------------------------------------------| ,-----------. ,-----------.
|Esc| |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| |PrS|ScL|Pau| |VDn|VUp|Mut|
`---' `-----------------------------------------------' `-----------' `-----------'
,-----------------------------------------------------------. ,-----------. ,---------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|JPY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -|
|-----------------------------------------------------------| |-----------| |---------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | |Del|End|PgD| | 7| 8| 9| +|
|-----------------------------------------------------------| `-----------' |---------------|
|CapsL | A| S| D| F| G| H| J| K| L| ;| '| #|Retn| | 4| 5| 6|KP,|
|-----------------------------------------------------------| ,---. |---------------|
|Shft| <| Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3|KP=|
|-----------------------------------------------------------| ,-----------. |---------------|
|Ctl|Gui|Alt|MHEN| Space |HENK|KANA|Alt|Gui|App|Ctl| |Lef|Dow|Rig| | 0 | .|Ent|
`-----------------------------------------------------------' `-----------' `---------------'
App: Windows Menu key
Gui: Windows key, Mac ⌘ key or Meta key
VDn Vup Mut: Volume control
< #: ISO keys(in UK legend)
KP=: Keypad = for Mac
KP,: Brazilian Keypad Comma
JPY: Japanese Yen(¥)
RO: Japanese ろ(Ro) or Brazilian /(Slash)
MHEN: Japanese 無変換(Non Conversion) or Korean Hanja
HENK: Japanese 変換(Conversion) or Korean Hangul/English
KANA: Japanese かな(Hiragana/Katakana)
https://en.wikipedia.org/wiki/Keyboard_layout#Japanese
https://en.wikipedia.org/wiki/Keyboard_layout#Hangul_.28for_Korean.29
*/
when refering to keymapping physical matrix position needed to be translated into logical one on unimap
the translation is defined in unimap array
row and col of unimap positon is encoded as follows
position = (row << 4) | col
// table translates matrix to universal keymap
extern const uint8_t unimap_trans[MATRIX_ROWS][MATRIX_COLS];