Codes appear to be detected correctly, the break codes are broken.

This commit is contained in:
Ethan Apodaca 2016-03-01 21:37:22 -08:00
parent 75ca495c01
commit 3def1c3065
17 changed files with 1256 additions and 59 deletions

103
converter/xt_usb/Makefile Normal file
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#
# Makefile for Teensy
#
# Target file name (without extension).
TARGET = xt_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# XT/2 Options
#
XT_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB.(It supports Scan Code Set 2.)
Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):
1. Connect **Vcc** and **GND**.
2. Connect **Clock** and **Data** line.
- **Interrupt**: **Clock** is on `PD1` and **Data** on `PD0`.(Recommended. Soarer's converter compatible)
- **Busywait**: **Clock** is on `PD1` and **Data** on `PD0`.
- **USART**: **Clock** is on `PD5` and **Data** on `PD2`.
3. Optionally you need pull-up resistor. 1K-10K Ohm is OK.
To change pin configuration edit **config.h** and **Makefile**.
Build Firmware
--------------
For **PJRC Teensy** just run `make`:
$ make clean
$ make
To select keymap:
$ make clean
$ make KEYMAP=[plain|jis|spacefn|...]
After that you will find HEX file `ps2_usb_lufa.hex` in current directory.
- For **TMK converter Rev.1** use `make -f Makefile.tmk_rev1` instead of `make` and HEX file is `ps2_usb_tmk_rev1.hex`.
- For **TMK converter Rev.2** use `make -f Makefile.tmk_rev2` instead of `make` and HEX file is `ps2_usb_tmk_rev2.hex`.
Keymap
------
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in README.md of top directory) and existent keymap files.
PS/2 signal handling implementations
------------------------------------
Following three methods can be used to implement PS/2 signal handling.
### Simple and stupid busy-wait(ps2_busywait.c)
This is expected to implemented with portable C code for reference.
### Interrupt driven(ps2_interrupt.c)
Uses pin interrupt to detect falling edge of clock line.
### USART hardware module(ps2_usart.c)
Uses AVR USART engine to receive PS/2 signal.
To select method edit Makefile.
V-USB Support
-------------
With V-USB you can use this converter on ATmega(168/328) but it doesn't support NKRO at this time.
Circuit:
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)

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converter/xt_usb/config.h Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include <avr/interrupt.h>
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6512
#define DEVICE_VER 0x0001
#define MANUFACTURER t.m.k.
#define PRODUCT XT keyboard converter
#define DESCRIPTION convert XT keyboard to USB
/* matrix size */
#define MATRIX_ROWS 16 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \
keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \
)
//#define NO_SUSPEND_POWER_DOWN
/*
* XT Pin interrupt
*/
#ifdef XT_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define XT_CLOCK_PORT PORTD
#define XT_CLOCK_PIN PIND
#define XT_CLOCK_DDR DDRD
#define XT_CLOCK_BIT 1
#define XT_DATA_PORT PORTD
#define XT_DATA_PIN PIND
#define XT_DATA_DDR DDRD
#define XT_DATA_BIT 0
#define XT_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define XT_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define XT_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define XT_INT_VECT INT1_vect
#endif
#endif

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/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "progmem.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

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/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* All keys */
#define KEYMAP_ALL( \
K00, K02,K03,K04,K05,K06,K07,K08,K09,K0A,K0B,K0C,K0D, K0E,K0F,K0G, \
K10,K11,K12,K13,K14,K15,K16,K17,K18,K19,K1A,K1B,K1C,K1D, K1E,K1F,K1G, K1H,K1I,K1J,K1K, \
K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, K2E,K2F,K2G, K2H,K2I,K2J, \
K30,K31,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B, K3D, K3H,K3I,K3J,K3K, \
K40,K41,K42,K43,K44,K45,K46,K47,K48,K49,K4A, K4D, K4F, K4H,K4I,K4J, \
K50,K51,K52, K55, K5A,K5B,K5C,K5D, K5E,K5F,K5G, K5H, K5J,K5K, \
\
K60, K61, K62, /* System Power, Sleep, Wake */ \
K70, K71, K72, /* Mute, Volume Up, Volume Down */ \
K80, K81, K82, K83, K84, /* Next, Previous, Stop, Pause, Media Select */ \
K90, K91, K92, /* Mail, Calculator, My Computer */ \
KA0, KA1, KA2, KA3, /* WWW Search, Home, Back, Forward */ \
KB0, KB1, KB2 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KC_NO, KC_##K00, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16 }, \
{ KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K20 }, \
{ KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28 }, \
{ KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K3D, KC_##K50, KC_##K31, KC_##K32 }, \
{ KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A }, \
{ KC_##K3B, KC_##K10, KC_##K40, KC_##K2D, KC_##K41, KC_##K42, KC_##K43, KC_##K44 }, \
{ KC_##K45, KC_##K46, KC_##K47, KC_##K48, KC_##K49, KC_##K4A, KC_##K4D, KC_##K1J }, \
{ KC_##K52, KC_##K55, KC_##K30, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06 }, \
{ KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K1H, KC_##K0F, KC_##K2H }, \
{ KC_##K2I, KC_##K2J, KC_##K1K, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K4H }, \
{ KC_##K4I, KC_##K4J, KC_##K5H, KC_##K5J, KC_##K5K, KC_##K5D, KC_##K1I, KC_##K0C }, \
{ KC_##K0D, KC_##K5A, KC_##K80, KC_##K51, KC_##K5B, KC_##K5C, KC_##K60, KC_##K61 }, \
{ KC_##K70, KC_##K91, KC_##K83, KC_##K62, KC_##K82, KC_##KA0, KC_##KB2, KC_##KB1 }, \
{ KC_##KB0, KC_##KA3, KC_##KA2, KC_##K92, KC_##K90, KC_##K84, KC_##K81, KC_##K1F }, \
{ KC_##K4F, KC_##K1G, KC_##K72, KC_##K5E, KC_##K71, KC_##K5G, KC_##KA1, KC_##K2F }, \
{ KC_##K5F, KC_##K2G, KC_##K1E, KC_##K2E, KC_##K0E, KC_##K0G, KC_NO , KC_NO } \
}
/* US layout */
#define KEYMAP( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
/* ISO layout */
#define KEYMAP_ISO( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A, K6B,K73,K74,K79, \
K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
#endif

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/*
* JIS layout Japanese keyboard
*/
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: JIS LAYOUT
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| JY|Bsp| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Ret | |Del|End|PgD| | 7| 8| 9| |
* |------------------------------------------------------` | `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| :| \| | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /| RO|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_JIS(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,BSLS, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, MHEN,SPC, HENK,KANA, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
};

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#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
};

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/*
* SpaceFN layout
* http://geekhack.org/index.php?topic=51069.0
*/
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 1: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | | | |Esc| | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | |Men| |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, DEL, END, PGDN, P7, P8, P9,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, P4, P5, P6, PPLS,
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,APP, TRNS, UP, P1, P2, P3,
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

20
converter/xt_usb/led.c Normal file
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/*
Copyright 2016 Ethan Apodaca <papodaca@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
void led_set(uint8_t usb_led) {
//XT Keyboards do not have LEDs, nothing to do.
}

382
converter/xt_usb/matrix.c Normal file
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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
Copyright 2016 Ethan Apodaca <papodaca@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "action.h"
#include "print.h"
#include "util.h"
#include "debug.h"
#include "xt.h"
#include "matrix.h"
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
static void matrix_clear(void);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3)
#define COL(code) (code&0x07)
// matrix positions for exceptional keys
#define PRINT_SCREEN (0x7C)
#define PAUSE (0x7D)
static bool is_modified = false;
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
xt_host_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return;
}
static uint8_t move_codes(uint8_t code) {
switch(code) {
case 0x10:
code += 0x5E;
break;
case 0x19:
code += 0x41;
break;
case 0x1C:
case 0x1D:
code += 0x38;
break;
case 0x20:
case 0x21:
case 0x22:
case 0x24:
code += 0x40;
break;
case 0x2E:
case 0x30:
case 0x32:
code += 0x44;
break;
case 0x35:
case 0x38:
code += 0x21;
break;
case 0x47:
case 0x48:
case 0x49:
case 0x4B:
case 0x4D:
case 0x4F:
case 0x50:
case 0x51:
case 0x52:
case 0x53:
code += 0x28;
break;
}
return code;
}
uint8_t matrix_scan(void)
{
// scan code reading states
static enum {
INIT,
E0,
E0_2A,
E0_2A_E0,
E0_B7,
E0_B7_E0,
// print screen
E1,
E1_1D,
E1_1D_45,
E1_1D_45_E1,
E1_1D_45_E1_9D,
// pause
} state = INIT;
is_modified = false;
// 'pseudo break code' hack
if (matrix_is_on(ROW(PAUSE), COL(PAUSE))) {
matrix_break(PAUSE);
}
uint8_t code = xt_host_recv();
if (code) xprintf("%X\r\n", code);
switch (state) {
case INIT:
switch (code) {
case 0xE0:
state = E0;
break;
case 0xE1:
state = E1;
break;
case 0x00:
break;
default: // normal key make
if (code < 0x80) {
xprintf("make: %X\r\n", code);
matrix_make(code);
} else if (code > 0x80 && code < 0xFF) {
xprintf("break %X\r\n", code);
matrix_break(code - 0x80);
} else {
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at INIT: %02X\n", code);
}
state = INIT;
}
break;
case E0: // E0-Prefixed
switch (code) { //move these codes to unused places on the matrix
case 0x2A:
state = E0_2A;
break;
case 0xB7:
state = E0_B7;
break;
case 0x00:
state = INIT;
break;
default:
if (code < 0x80) {
matrix_make(move_codes(code));
} else if (code > 0x80 && code < 0xFF) {
matrix_break(move_codes(code - 0x80));
} else {
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at E0: %02X\n", code);
}
state = INIT;
}
break;
case E0_2A:
switch (code) {
case 0xE0:
state = E0_2A_E0;
break;
default:
state = INIT;
}
break;
case E0_2A_E0:
switch (code) {
case 0x37:
matrix_make(PRINT_SCREEN);
break;
default:
state = INIT;
}
break;
case E0_B7:
switch (code) {
case 0xE0:
state = E0_B7;
break;
default:
state = INIT;
}
break;
case E0_B7_E0:
switch (code) {
case 0xAA:
matrix_break(PRINT_SCREEN);
break;
default:
state = INIT;
}
break;
case E1:
switch (code) {
case 0x1D:
state = E1_1D;
break;
default:
state = INIT;
}
break;
case E1_1D:
switch (code) {
case 0x45:
state = E1_1D_45;
break;
default:
state = INIT;
}
break;
case E1_1D_45:
switch (code) {
case 0xE1:
state = E1_1D_45_E1;
break;
default:
state = INIT;
}
break;
case E1_1D_45_E1:
switch (code) {
case 0x9D:
state = E1_1D_45_E1_9D;
break;
default:
state = INIT;
}
break;
case E1_1D_45_E1_9D:
switch (code) {
case 0xC5:
matrix_make(PAUSE);
break;
default:
state = INIT;
}
break;
default:
state = INIT;
}
// TODO: request RESEND when error occurs?
/*
if (PS2_IS_FAILED(ps2_error)) {
uint8_t ret = ps2_host_send(PS2_RESEND);
xprintf("Resend: %02X\n", ret);
}
*/
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif
inline
static void matrix_make(uint8_t code)
{
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= 1<<COL(code);
is_modified = true;
}
}
inline
static void matrix_break(uint8_t code)
{
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
is_modified = true;
}
}
inline
static void matrix_clear(void)
{
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
}