Added handy switching to L2 to use Mouse keys

This commit is contained in:
Oleg Kostyuk 2013-09-05 01:12:48 +03:00
parent 9a673adb27
commit 5a7330dde4

View file

@ -34,7 +34,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// right hand
QUOT,6, 7, 8, 9, 0, EQL,
FN3, Y, U, I, O, P, LBRC,
H, J, K, L, SCLN,MINS,
FN14,J, K, L, SCLN,MINS,
FN4, N, M, COMM,DOT, SLSH,RBRC,
LEFT,UP, DOWN,RGHT,FN4,
PGUP,DEL,
@ -76,7 +76,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// right hand
SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NO, P7, P8, P9, PMNS,BSPC,
NO, P4, P5, P6, PPLS,PENT,
TRNS,P4, P5, P6, PPLS,PENT,
TRNS,NO, P1, P2, P3, PPLS,PENT,
P0, PDOT,SLSH,PENT,PENT,
TRNS,TRNS,
@ -219,8 +219,9 @@ static const uint16_t PROGMEM fn_actions[] = {
ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN12 = RShift with tap Enter
ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN13 = RCtrl with tap Space
ACTION_LAYER_TAP_KEY(2, KC_H), // FN14 = L2 symbols on J key, to use with Mouse keys
/*
ACTION_LAYER_TAP_KEY(1, KC_SPC), // FN0 = L1 symbols
ACTION_LAYER_TAP_KEY(1, KC_ENT), // FN5 = L1 symbols
*/
};