Cleanup file structure to more closely match tmk

This commit is contained in:
Mark Sikora 2016-05-28 19:51:38 -04:00
parent 6d1ac77109
commit 5b30bb5343
10 changed files with 154 additions and 168 deletions

View file

@ -48,12 +48,18 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = . TARGET_DIR = .
# project specific files # project specific files
SRC = keymap.c \ SRC = keymap_common.c \
matrix.c \ matrix.c \
led.c \ led.c \
ergodox.c \ ergodox.c \
twimaster.c twimaster.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_blazak.c $(SRC)
endif
CONFIG_H = config.h CONFIG_H = config.h
@ -121,20 +127,3 @@ include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/lufa.mk include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk include $(TMK_DIR)/rules.mk
dvorak: OPT_DEFS += -DKEYMAP_DVORAK
dvorak: all
colemak: OPT_DEFS += -DKEYMAP_COLEMAK
colemak: all
workman: OPT_DEFS += -DKEYMAP_WORKMAN
workman: all
micro: OPT_DEFS += -DKEYMAP_MICRO
micro: all
cub: OPT_DEFS += -DKEYMAP_CUB
cub: all

View file

@ -48,12 +48,18 @@ TMK_DIR = ../../tmk_core
TARGET_DIR = . TARGET_DIR = .
# project specific files # project specific files
SRC = keymap.c \ SRC = keymap_common.c \
matrix.c \ matrix.c \
led.c \ led.c \
ergodox.c \ ergodox.c \
twimaster.c twimaster.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_blazak.c $(SRC)
endif
CONFIG_H = config.h CONFIG_H = config.h
@ -100,20 +106,3 @@ include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/pjrc.mk include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/common.mk include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk include $(TMK_DIR)/rules.mk
dvorak: OPT_DEFS += -DKEYMAP_DVORAK
dvorak: all
colemak: OPT_DEFS += -DKEYMAP_COLEMAK
colemak: all
workman: OPT_DEFS += -DKEYMAP_WORKMAN
workman: all
micro: OPT_DEFS += -DKEYMAP_MICRO
micro: all
cub: OPT_DEFS += -DKEYMAP_CUB
cub: all

View file

@ -14,80 +14,12 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include <util/delay.h> #include <util/delay.h>
#include "keycode.h"
#include "action.h"
#include "action_util.h"
#include "action_code.h"
#include "action_macro.h"
#include "action_layer.h"
#include "bootloader.h" #include "bootloader.h"
#include "report.h" #include "keymap_common.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
#include "ergodox.h"
/* ErgoDox keymap definition macro */ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#define KEYMAP( \
\
/* left hand, spatial positions */ \
k00,k01,k02,k03,k04,k05,k06, \
k10,k11,k12,k13,k14,k15,k16, \
k20,k21,k22,k23,k24,k25, \
k30,k31,k32,k33,k34,k35,k36, \
k40,k41,k42,k43,k44, \
k55,k56, \
k54, \
k53,k52,k51, \
\
/* right hand, spatial positions */ \
k07,k08,k09,k0A,k0B,k0C,k0D, \
k17,k18,k19,k1A,k1B,k1C,k1D, \
k28,k29,k2A,k2B,k2C,k2D, \
k37,k38,k39,k3A,k3B,k3C,k3D, \
k49,k4A,k4B,k4C,k4D, \
k57,k58, \
k59, \
k5C,k5B,k5A ) \
\
/* matrix positions */ \
{ \
{ KC_##k00,KC_##k10,KC_##k20,KC_##k30,KC_##k40,KC_NO }, \
{ KC_##k01,KC_##k11,KC_##k21,KC_##k31,KC_##k41,KC_##k51}, \
{ KC_##k02,KC_##k12,KC_##k22,KC_##k32,KC_##k42,KC_##k52}, \
{ KC_##k03,KC_##k13,KC_##k23,KC_##k33,KC_##k43,KC_##k53}, \
{ KC_##k04,KC_##k14,KC_##k24,KC_##k34,KC_##k44,KC_##k54}, \
{ KC_##k05,KC_##k15,KC_##k25,KC_##k35,KC_NO, KC_##k55}, \
{ KC_##k06,KC_##k16,KC_NO, KC_##k36,KC_NO, KC_##k56}, \
\
{ KC_##k07,KC_##k17,KC_NO, KC_##k37,KC_NO, KC_##k57}, \
{ KC_##k08,KC_##k18,KC_##k28,KC_##k38,KC_NO, KC_##k58}, \
{ KC_##k09,KC_##k19,KC_##k29,KC_##k39,KC_##k49,KC_##k59}, \
{ KC_##k0A,KC_##k1A,KC_##k2A,KC_##k3A,KC_##k4A,KC_##k5A}, \
{ KC_##k0B,KC_##k1B,KC_##k2B,KC_##k3B,KC_##k4B,KC_##k5B}, \
{ KC_##k0C,KC_##k1C,KC_##k2C,KC_##k3C,KC_##k4C,KC_##k5C}, \
{ KC_##k0D,KC_##k1D,KC_##k2D,KC_##k3D,KC_##k4D,KC_NO } \
}
#if defined(KEYMAP_DVORAK)
#include "keymap_dvorak.h"
#elif defined(KEYMAP_COLEMAK)
#include "keymap_colemak.h"
#elif defined(KEYMAP_WORKMAN)
#include "keymap_workman.h"
#elif defined(KEYMAP_MICRO)
#include "keymap_micro.h"
#elif defined(KEYMAP_CUB)
#include "keymap_cub.h"
#else
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 0 : default KEYMAP( // layer 0 : default
// left hand // left hand
EQL, 1, 2, 3, 4, 5, ESC, EQL, 1, 2, 3, 4, 5, ESC,
@ -182,7 +114,7 @@ enum function_id {
/* /*
* Fn action definition * Fn action definition
*/ */
static const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1 ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1
ACTION_LAYER_SET(2, ON_PRESS), // FN2 - set Layer2 ACTION_LAYER_SET(2, ON_PRESS), // FN2 - set Layer2
@ -200,39 +132,3 @@ void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
print("not supported.\n"); print("not supported.\n");
} }
} }
#endif
#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
}
}
#if defined(KEYMAP_CUB)
// function keymap_fn_to_action will be defined in keymap_cub.h
#else
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
}
return action;
}
#endif

View file

@ -1,4 +0,0 @@
#error Colemak layout is not defined yet
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {};

View file

@ -0,0 +1,33 @@
/*
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
Copyright 2016 Mark Sikora <marknsikora@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
__attribute__ ((weak))
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
__attribute__ ((weak))
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

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@ -0,0 +1,80 @@
/*
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
Copyright 2016 Mark Sikora <marknsikora@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* ErgoDox keymap definition macro */
#define KEYMAP( \
\
/* left hand, spatial positions */ \
k00,k01,k02,k03,k04,k05,k06, \
k10,k11,k12,k13,k14,k15,k16, \
k20,k21,k22,k23,k24,k25, \
k30,k31,k32,k33,k34,k35,k36, \
k40,k41,k42,k43,k44, \
k55,k56, \
k54, \
k53,k52,k51, \
\
/* right hand, spatial positions */ \
k07,k08,k09,k0A,k0B,k0C,k0D, \
k17,k18,k19,k1A,k1B,k1C,k1D, \
k28,k29,k2A,k2B,k2C,k2D, \
k37,k38,k39,k3A,k3B,k3C,k3D, \
k49,k4A,k4B,k4C,k4D, \
k57,k58, \
k59, \
k5C,k5B,k5A ) \
\
/* matrix positions */ \
{ \
{ KC_##k00,KC_##k10,KC_##k20,KC_##k30,KC_##k40,KC_NO }, \
{ KC_##k01,KC_##k11,KC_##k21,KC_##k31,KC_##k41,KC_##k51}, \
{ KC_##k02,KC_##k12,KC_##k22,KC_##k32,KC_##k42,KC_##k52}, \
{ KC_##k03,KC_##k13,KC_##k23,KC_##k33,KC_##k43,KC_##k53}, \
{ KC_##k04,KC_##k14,KC_##k24,KC_##k34,KC_##k44,KC_##k54}, \
{ KC_##k05,KC_##k15,KC_##k25,KC_##k35,KC_NO, KC_##k55}, \
{ KC_##k06,KC_##k16,KC_NO, KC_##k36,KC_NO, KC_##k56}, \
\
{ KC_##k07,KC_##k17,KC_NO, KC_##k37,KC_NO, KC_##k57}, \
{ KC_##k08,KC_##k18,KC_##k28,KC_##k38,KC_NO, KC_##k58}, \
{ KC_##k09,KC_##k19,KC_##k29,KC_##k39,KC_##k49,KC_##k59}, \
{ KC_##k0A,KC_##k1A,KC_##k2A,KC_##k3A,KC_##k4A,KC_##k5A}, \
{ KC_##k0B,KC_##k1B,KC_##k2B,KC_##k3B,KC_##k4B,KC_##k5B}, \
{ KC_##k0C,KC_##k1C,KC_##k2C,KC_##k3C,KC_##k4C,KC_##k5C}, \
{ KC_##k0D,KC_##k1D,KC_##k2D,KC_##k3D,KC_##k4D,KC_NO } \
}
#endif

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@ -1,4 +1,11 @@
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { #include <util/delay.h>
#include "action_layer.h"
#include "action_util.h"
#include "bootloader.h"
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* /*
* Keymap: Default Layer in QWERTY * Keymap: Default Layer in QWERTY
* *
@ -378,7 +385,7 @@ enum macro_id {
/* /*
* Fn action definition * Fn action definition
*/ */
static const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key [0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
@ -425,7 +432,7 @@ static const uint16_t PROGMEM fn_actions[] = {
[27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts [27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts
}; };
static const uint16_t PROGMEM fn_actions_4[] = { const uint16_t PROGMEM fn_actions_4[] = {
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman [1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman [2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman [3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
@ -433,14 +440,14 @@ static const uint16_t PROGMEM fn_actions_4[] = {
[5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman [5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman
}; };
static const uint16_t PROGMEM fn_actions_7[] = { const uint16_t PROGMEM fn_actions_7[] = {
[0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator [0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator
[1] = ACTION_MACRO(PASSWORD1), // FN1 = default password [1] = ACTION_MACRO(PASSWORD1), // FN1 = default password
[2] = ACTION_MACRO(PASSWORD1), // FN2 = other password [2] = ACTION_MACRO(PASSWORD1), // FN2 = other password
[3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password [3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password
}; };
static const uint16_t PROGMEM fn_actions_9[] = { const uint16_t PROGMEM fn_actions_9[] = {
[0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0 [0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0
[1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1 [1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1
[2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2 [2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2

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@ -1,4 +0,0 @@
#error Dvorak layout is not defined yet
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {};

View file

@ -3,8 +3,12 @@
// http://geekhack.org/index.php?topic=42231.msg1062851#msg1062851 // http://geekhack.org/index.php?topic=42231.msg1062851#msg1062851
// https://www.massdrop.com/ext/ergodox/?referer=CTL63V&hash=9ff8ddbb75e03e517aaa39acabc81669 // https://www.massdrop.com/ext/ergodox/?referer=CTL63V&hash=9ff8ddbb75e03e517aaa39acabc81669
// //
#include <util/delay.h>
#include "bootloader.h"
#include "keymap_common.h"
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* /*
* Keymap: Default Layer in QWERTY * Keymap: Default Layer in QWERTY
* *
@ -199,12 +203,12 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,
TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,
// in Workman right hand will be: /* in Workman right hand will be:
// *
// ^ { } ( ) + * ^ { } ( ) +
// ' ! $ " ; = * ' ! $ " ; =
// # [ < > ] \ * # [ < > ] \
// */
// right hand // right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
@ -361,7 +365,7 @@ enum function_id {
/* /*
* Fn action definition * Fn action definition
*/ */
static const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
// Layer4: unconvenient keys on right hand // Layer4: unconvenient keys on right hand

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@ -1,4 +0,0 @@
#error Workman layout is not defined yet
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
static const uint16_t PROGMEM fn_actions[] = {};