Remove keymap read code from project directories

This commit is contained in:
tmk 2016-06-25 23:23:22 +09:00
parent 19dca3def8
commit 7b31d1b9d9
62 changed files with 36 additions and 620 deletions

View file

@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
@ -72,7 +71,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
,---------------------------------------------------------------.
| 60| 61| 62| 63| 64| 65| 66| 67| 68| 69| 6A| 6B| 36| 37| 3F| 3E|
@ -114,7 +113,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
),
};
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
/*
* Macro definition
@ -163,7 +161,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn actions
*/
static const action_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2
@ -172,37 +170,3 @@ static const action_t PROGMEM fn_actions[] = {
ACTION_MACRO(RBRACKET), // FN5
ACTION_MACRO(DUMMY), // FN6
};
/*
* No need to edit.
*/
#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
if (layer < KEYMAPS_SIZE) {
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
} else {
// fall back to layer 0
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
}
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
}
return action;
}