Remove keymap read code from project directories
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19dca3def8
commit
7b31d1b9d9
62 changed files with 36 additions and 620 deletions
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@ -11,8 +11,7 @@ TMK_DIR = ../../tmk_core
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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SRC = matrix.c \
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led.c
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ifdef KEYMAP
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@ -10,7 +10,6 @@ OBJDIR = ./build
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OBJECTS = \
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$(OBJDIR)/protocol/ps2_busywait.o \
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$(OBJDIR)/protocol/ps2_io_mbed.o \
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$(OBJDIR)/./keymap_common.o \
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$(OBJDIR)/./matrix.o \
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$(OBJDIR)/./led.o \
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$(OBJDIR)/./main.o
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@ -8,8 +8,7 @@ TMK_DIR = ../../tmk_core
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TARGET_DIR = .
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# keyboard dependent files
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SRC = keymap_common.c \
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matrix.c \
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SRC = matrix.c \
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led.c
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ifdef KEYMAP
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@ -12,8 +12,7 @@ TMK_DIR = ../../tmk_core
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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SRC = matrix.c \
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led.c
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ifdef KEYMAP
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@ -12,8 +12,7 @@ TMK_DIR = ../../tmk_core
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TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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SRC = matrix.c \
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led.c
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ifdef KEYMAP
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@ -8,8 +8,7 @@ TMK_DIR = ../../tmk_core
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TARGET_DIR = .
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# keyboard dependent files
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SRC = keymap_common.c \
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matrix.c \
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SRC = matrix.c \
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led.c
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ifdef KEYMAP
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@ -1,31 +0,0 @@
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/*
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Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap_common.h"
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#include "progmem.h"
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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{
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
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}
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@ -28,11 +28,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap.h"
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// 32*8(256) byte array which converts PS/2 code into USB code
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const action_t fn_actions[];
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/* All keys */
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#define KEYMAP_ALL( \
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K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
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