Merge pull request #11 from quantentunnels/cub_layout

Fixed a bug in default keymap
This commit is contained in:
Oleg Kostyuk 2014-11-21 00:09:15 +02:00
commit 7c1ed424f1

View file

@ -162,7 +162,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,
TRNS,TRNS,TRNS,
// right hand
SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NO, P7, P8, P9, PMNS,BSPC,
NO, P4, P5, P6, PPLS,PENT,
TRNS,NO, P1, P2, P3, PPLS,PENT,
@ -185,9 +185,9 @@ enum function_id {
static const uint16_t PROGMEM fn_actions[] = {
ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1
ACTION_LAYER_SET(2, ON_PRESS), // FN2 - push Layer2
ACTION_LAYER_SET(3, ON_PRESS), // FN3 - push Layer3
ACTION_LAYER_SET(0, ON_PRESS), // FN4 - push Layer0
ACTION_LAYER_SET(2, ON_PRESS), // FN2 - set Layer2
ACTION_LAYER_TOGGLE(3), // FN3 - toggle Layer3 aka Numpad layer
ACTION_LAYER_SET(0, ON_PRESS), // FN4 - set Layer0
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)