Full symbol layer for blazak layout

This commit is contained in:
Mark Sikora 2016-06-18 17:57:50 -04:00
parent 163c66d019
commit a13f6b8f2a

View file

@ -18,6 +18,29 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "bootloader.h"
#include "keymap_common.h"
// Aliases for shifted symbols
// Names from QMK
#define KC_TILD KC_FN11
#define KC_EXLM KC_FN12
#define KC_AT KC_FN13
#define KC_HASH KC_FN14
#define KC_DLR KC_FN15
#define KC_PERC KC_FN16
#define KC_CIRC KC_FN17
#define KC_AMPR KC_FN18
#define KC_ASTR KC_FN19
#define KC_LPRN KC_FN20
#define KC_RPRN KC_FN21
#define KC_UNDS KC_FN22
#define KC_PLUS KC_FN23
#define KC_LCBR KC_FN24
#define KC_RCBR KC_FN25
#define KC_LABK KC_FN26
#define KC_RABK KC_FN27
#define KC_COLN KC_FN28
#define KC_PIPE KC_FN29
#define KC_QUES KC_FN30
#define KC_DQT KC_FN31
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 0 : default
@ -43,19 +66,19 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 1 : function and symbol keys
// left hand
TRNS,F1, F2, F3, F4, F5, F11,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN4,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
NO, F1, F2, F3, F4, F5, F11,
TRNS,LCBR,RCBR,LBRC,RBRC,NO, FN4,
TRNS,SCLN,SLSH,MINS,P0, COLN,
TRNS,P6, P7, P8, P9, PLUS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F12, F6, F7, F8, F9, F10, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
F12, F6, F7, F8, F9, F10, PWR,
TRNS,NO, MINS,LABK,RABK,DLR ,VOLU,
BSLS,P1, LPRN,RPRN,PLUS,VOLD,
TRNS,ASTR,P2, P3, P4, P5, MUTE,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
@ -114,12 +137,41 @@ enum function_id {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[32] = {
ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
ACTION_LAYER_MOMENTARY(1), // FN1 - switch to Layer1
ACTION_LAYER_SET(2, ON_PRESS), // FN2 - set Layer2
ACTION_LAYER_TOGGLE(3), // FN3 - toggle Layer3 aka Numpad layer
ACTION_LAYER_SET(0, ON_PRESS), // FN4 - set Layer0
// Reserved for user actions
ACTION_NO,
ACTION_NO,
ACTION_NO,
ACTION_NO,
ACTION_NO,
ACTION_NO,
// Shifted keys
ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // FN11 - ~
ACTION_MODS_KEY(MOD_LSFT, KC_1), // FN12 - !
ACTION_MODS_KEY(MOD_LSFT, KC_2), // FN13 - @
ACTION_MODS_KEY(MOD_LSFT, KC_3), // FN14 - #
ACTION_MODS_KEY(MOD_LSFT, KC_4), // FN15 - $
ACTION_MODS_KEY(MOD_LSFT, KC_5), // FN16 - %
ACTION_MODS_KEY(MOD_LSFT, KC_6), // FN17 - ^
ACTION_MODS_KEY(MOD_LSFT, KC_7), // FN18 - &
ACTION_MODS_KEY(MOD_LSFT, KC_8), // FN19 - *
ACTION_MODS_KEY(MOD_LSFT, KC_9), // FN20 - (
ACTION_MODS_KEY(MOD_LSFT, KC_0), // FN21 - )
ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN22 - _
ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // FN23 - +
ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // FN24 - {
ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // FN25 - }
ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN26 - <
ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN27 - >
ACTION_MODS_KEY(MOD_LSFT, KC_SCLN), // FN28 - :
ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN29 - |
ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN30 - ?
ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), // FN31 - "
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)