Made directories for keyboard and converter projects.

This commit is contained in:
tmk 2012-06-08 00:37:46 +09:00
parent 63d82fcaeb
commit afb0846208
99 changed files with 191 additions and 165 deletions

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#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = ps2_usb_pjrc
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = main.c \
keymap.c \
matrix.c \
led.c \
ps2.c
CONFIG_H = config_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

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#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = ps2_usb_pjrc_usart
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = main.c \
keymap.c \
matrix.c \
led.c \
ps2_usart.c
CONFIG_H = config_pjrc_usart.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

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#
# Makefile for V-USB
#
# Target file name (without extension).
TARGET = ps2_usb_vusb
# Directory common source filess exist
TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = main.c \
keymap.c \
matrix.c \
led.c \
ps2_usart.c
CONFIG_H = config_vusb.h
# V-USB debug level: To use ps2_usart.c level must be 0
# ps2_usart.c requires USART to receive PS/2 signal.
OPT_DEFS = -DDEBUG_LEVEL=0
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
#MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
MCU = atmega168
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 20000000
# Build Options
# comment out to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
#NKRO_ENABLE = yes # USB Nkey Rollover
NO_UART = yes # UART is unavailable
#---------------- Programming Options --------------------------
AVRDUDE = avrdude
# Type: avrdude -c ? to get a full listing.
AVRDUDE_PROGRAMMER = usbasp
AVRDUDE_PORT =
AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep
# Uncomment the following if you want avrdude's erase cycle counter.
# Note that this counter needs to be initialized first using -Yn,
# see avrdude manual.
#AVRDUDE_ERASE_COUNTER = -y
# Uncomment the following if you do /not/ wish a verification to be
# performed after programming the device.
#AVRDUDE_NO_VERIFY = -V
# Increase verbosity level. Please use this when submitting bug
# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
# to submit bug reports.
#AVRDUDE_VERBOSE = -v -v
#AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS = -p $(MCU) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)
PROGRAM_CMD = $(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
include $(TOP_DIR)/protocol/vusb.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

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converter/ps2_usb/README Normal file
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PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB and for now supports only Scan Code Set 2.
This will works on USB AVR(ATMega32U4, AT90USB) or V-USB.
Features
--------
Mouse keys
You can emulates mouse move and button click using keyboard.
System/Media control
You can sends Power event, Volume down/up and Mute.
USB NKRO(actually 120KRO+8Modifiers)
You can tolggles NKRO feature.
Keymap customization
You can customize keymaps easily by editing source code. See keymap.c.
PS/2 signal handling implementations
------------------------------------
Following three methods are used to implement PS/2 signal handling.
a. Simple and stupid wait & read loop(intensive use of cycles)
This is implemented with (expected) portable C code for reference. See ps2.c.
b. Interrupt driven
See ps2_intr.c
c. Using USART hardware module(no cycle needed)
This uses AVR USART function to recevie PS/2 signal and be used in V-USB converter.
See ps2_usart.c.
Build Converter
---------------
Connect PS/2 keyboard into Teensy with 4 lines(Vcc, GND, Data, Clock).
For a. Simple and stupid and b. Interrupt implementaion:
By default Clock is on PF0 and Data on PF1.
You can change this pin configuration by editing config_pjrc.h.
In this photo Vcc is yellow, GND is green, Data is red and Clock is black.
http://img17.imageshack.us/img17/7243/201101181933.jpg
For c. USART implementation:
In case of Teensny(ATMega32u4) CLock is on PD5 and Data on PD2.
Build Frimware
--------------
1. Edit Makefile for build options and MCU setting.
Use 'atmega32u4' for Teensy 2.0 or 'at90usb1286' for Teensy++ 2.0.
2. make
Just type 'make' in a terminal.
Use '-f Makefile.pjrc_intr' option to use b. Interrupt.
Use '-f Makefile.pjrc_usart' option to use c. USART.
Use '-f Makefile.vusb' option to build V-USB converter.
3. program with Teensy Loader.
http://www.pjrc.com/teensy/loader.html
Demonstration of Features
-------------------------
In default configuration, you can try several keymaps, mousekeys and USB NKRO.
Use following magic key combinations to enable some features.
keymaps and NKRO:
Magic+0: Qwerty with mousekeys(default)
Magic+1: Qwerty without mousekeys
Magic+2: Colemak
Magic+3: Dvorak
Magic+4: Workman
Magic+N: toggles NKRO/6KRO(6KRO by default)
Magic+Esc: sends Power Event(Power button)
where Magic=(LShift+RShift) or (LControl+RShift)
Fn layer function:
Fn0+(hjkl): Mousekey move(vi cursor like)
Fn0+(yuio): Mouse wheel(left,down,up,right)
Fn0+space: Mouse left button
Fn0+(mnb): Mouse buttons(m=left, n=right, b=middle)
Fn0+(zxc): Media control(Volup, Voldown, Mute)
Fn1+(hjkl): Cursor move(vi cursor like)
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)
where Fn0=;, Fn1=/
Keymap
------
You can change a keymap by editing code of keymap.c like following.
How to define the keymap is probably obvious. You can find key symbols in usb_keycodes.h.
To define keymap layer switching may needs a bit of your effort at this time.
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
EOF

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V-USB Support
=============
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.
To build a firmware use Makefile.vusb instead of Makefile.
Circuit
-------
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)
This is my V-USB converter on breadboard.
[IMG]http://i.imgur.com/8jJCZl.jpg[/IMG]
EOF

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* controller configuration */
#include "controller_teensy.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6512
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2 keyboard converter
#define DESCRIPTION convert PS/2 keyboard to USB
/* matrix size */
#define MATRIX_ROWS 32 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)) || \
keyboard_report->mods == (MOD_BIT(KB_LCTRL) | MOD_BIT(KB_RSHIFT)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTF
#define PS2_CLOCK_PIN PINF
#define PS2_CLOCK_DDR DDRF
#define PS2_CLOCK_BIT 0
#define PS2_DATA_PORT PORTF
#define PS2_DATA_PIN PINF
#define PS2_DATA_DDR DDRF
#define PS2_DATA_BIT 1
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* controller configuration */
#include "controller_teensy.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6513
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2 keyboard converter(USART)
#define DESCRIPTION convert PS/2 keyboard to USB
/* matrix size */
#define MATRIX_ROWS 32 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)) || \
keyboard_report->mods == (MOD_BIT(KB_LCTRL) | MOD_BIT(KB_RSHIFT)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
// synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge
// set DDR of CLOCK as input to be slave
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x2233
// TODO: share these strings with usbconfig.h
// Edit usbconfig.h to change these.
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2 keyboard converter
#define DESCRIPTION convert PS/2 keyboard to USB
/* matrix size */
#define MATRIX_ROWS 32 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_RSHIFT)) || \
keyboard_report->mods == (MOD_BIT(KB_LCTRL) | MOD_BIT(KB_RSHIFT)) \
)
/* mouse keys */
#ifdef MOUSEKEY_ENABLE
# define MOUSEKEY_DELAY_TIME 255
#endif
/* PS/2 lines */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 4
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
// Synchronous USART is used to receive data from keyboard.
// Use RXD pin for PS/2 DATA line and XCK for PS/2 CLOCK.
// NOTE: This is recomended strongly if you use V-USB library.
#define PS2_USE_USART
// External or Pin Change Interrupt is used to receive data from keyboard.
// Use INT1 or PCINTxx for PS/2 CLOCK line. see below.
//#define PS2_USE_INT
#ifdef PS2_USE_USART
// synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge
// set DDR of CLOCK as input to be slave
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR0C = ((1 << UMSEL00) | \
(3 << UPM00) | \
(0 << USBS0) | \
(3 << UCSZ00) | \
(0 << UCPOL0)); \
UCSR0A = 0; \
UBRR0H = 0; \
UBRR0L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR0B = ((1 << RXCIE0) | \
(1 << RXEN0)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR0B = (1 << RXEN0); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR0C = 0; \
UCSR0B &= ~((1 << RXEN0) | \
(1 << TXEN0)); \
} while (0)
#define PS2_USART_RX_READY (UCSR0A & (1<<RXC0))
#define PS2_USART_RX_DATA UDR0
#define PS2_USART_ERROR (UCSR0A & ((1<<FE0) | (1<<DOR0) | (1<<UPE0)))
#define PS2_USART_RX_VECT USART_RX_vect
#endif
#ifdef PS2_USE_INT
/* INT1
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
*/
/* PCINT20 */
#define PS2_INT_INIT() do { \
PCICR |= (1<<PCIE2); \
} while (0)
#define PS2_INT_ON() do { \
PCMSK2 |= (1<<PCINT20); \
} while (0)
#define PS2_INT_OFF() do { \
PCMSK2 &= ~(1<<PCINT20); \
PCICR &= ~(1<<PCIE2); \
} while (0)
#define PS2_INT_VECT PCINT2_vect
#endif
#endif

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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Keymap for PS/2 keyboard
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "usb_keycodes.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
// Following macros help you to define a keymap with the form of actual keyboard layout.
/* US layout plus all other various keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
{ KB_##K08, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \
{ KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \
{ KB_##K18, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \
{ KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \
{ KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \
{ KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \
{ KB_##K38, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \
{ KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \
{ KB_##K48, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
{ KB_##K50, KB_##K51, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_##K57 }, \
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_##K5F }, \
{ KB_NO, KB_##K61, KB_NO, KB_NO, KB_##K64, KB_NO, KB_##K66, KB_##K67 }, \
{ KB_NO, KB_##K69, KB_##K6A, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \
{ KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_##K90, KB_##K91, KB_NO, KB_NO, KB_##K94, KB_##K95, KB_NO, KB_NO }, \
{ KB_##K98, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K9F }, \
{ KB_##KA0, KB_##KA1, KB_NO, KB_##KA3, KB_NO, KB_NO, KB_NO, KB_##KA7 }, \
{ KB_##KA8, KB_NO, KB_NO, KB_##KAB, KB_NO, KB_NO, KB_NO, KB_##KAF }, \
{ KB_##KB0, KB_NO, KB_##KB2, KB_NO, KB_##KB4, KB_NO, KB_NO, KB_##KB7 }, \
{ KB_##KB8, KB_NO, KB_##KBA, KB_##KBB, KB_NO, KB_NO, KB_NO, KB_##KBF }, \
{ KB_##KC0, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_##KC8, KB_NO, KB_##KCA, KB_NO, KB_NO, KB_##KCD, KB_NO, KB_NO }, \
{ KB_##KD0, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_##KDA, KB_NO, KB_NO, KB_NO, KB_##KDE, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_##KE9, KB_NO, KB_##KEB, KB_##KEC, KB_NO, KB_NO, KB_NO }, \
{ KB_##KF0, KB_##KF1, KB_##KF2, KB_NO, KB_##KF4, KB_##KF5, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_##KFA, KB_NO, KB_##KFC, KB_##KFD, KB_##KFE, KB_NO }, \
}
/* US layout */
#define KEYMAP( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
/* ISO layout */
#define KEYMAP_ISO( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A, K6B,K73,K74,K79, \
K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
5, // Fn0
6, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KB_SCLN, // Fn0
KB_SLSH, // Fn1
KB_NO, // Fn2
KB_NO, // Fn3
KB_NO, // Fn4
KB_NO, // Fn5
KB_NO, // Fn6
KB_NO // Fn7
};
// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See usb_keycodes.h for USB keycodes. You should omit a 'KB_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
* ; = Fn0(to Layer 5)
* / = Fn1(to Layer 6)
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, FN0, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 1: plain Qwerty without layer switching
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 2: Colemak http://colemak.com
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |BackSp| A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backspa|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |BackSp| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| Wl V| Z|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, P4, P5, P6, PPLS,
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| D| R| W| B| J| F| U| P| ;| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| H| T| G| Y| N| E| O| I| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| M| C| V| K| L| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 5: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Mb1 |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, P4, P5, P6, PPLS,
LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, BTN1, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* 6: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,VOLD,VOLU,MUTE,NO, NO, HOME,PGDN,PGUP,END, FN1, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
uint8_t keymap_fn_keycode(uint8_t fn_bits)
{
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}

33
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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "ps2.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
uint8_t ps2_led = 0;
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
if (usb_led & (1<<USB_LED_NUM_LOCK))
ps2_led |= (1<<PS2_LED_NUM_LOCK);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
ps2_led |= (1<<PS2_LED_CAPS_LOCK);
ps2_host_set_led(ps2_led);
}

452
converter/ps2_usb/matrix.c Normal file
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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "ps2.h"
#include "matrix.h"
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
/*
* Matrix Array usage:
* 'Scan Code Set 2' is assigned into 256(32x8)cell matrix.
* Hmm, it is very sparse and not efficient :(
*
* Notes:
* Both 'Hanguel/English'(F1) and 'Hanja'(F2) collide with 'Delete'(E0 71) and 'Down'(E0 72).
* These two Korean keys need exceptional handling and are not supported for now. Sorry.
*
* 8bit wide
* +---------+
* 0| |
* :| XX | 00-7F for normal codes(without E0-prefix)
* f|_________|
* 10| |
* :| E0 YY | 80-FF for E0-prefixed codes
* 1f| | (<YY>|0x80) is used as matrix position.
* +---------+
*
* Exceptions:
* 0x83: F7(0x83) This is a normal code but beyond 0x7F.
* 0xFC: PrintScreen
* 0xFE: Pause
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3)
#define COL(code) (code&0x07)
// matrix positions for exceptional keys
#define F7 (0x83)
#define PRINT_SCREEN (0xFC)
#define PAUSE (0xFE)
static bool is_modified = false;
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
ps2_host_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return;
}
/*
* PS/2 Scan Code Set 2: Exceptional Handling
*
* There are several keys to be handled exceptionally.
* The scan code for these keys are varied or prefix/postfix'd
* depending on modifier key state.
*
* Keyboard Scan Code Specification:
* http://www.microsoft.com/whdc/archive/scancode.mspx
* http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc
*
*
* 1) Insert, Delete, Home, End, PageUp, PageDown, Up, Down, Right, Left
* a) when Num Lock is off
* modifiers | make | break
* ----------+---------------------------+----------------------
* Ohter | <make> | <break>
* LShift | E0 F0 12 <make> | <break> E0 12
* RShift | E0 F0 59 <make> | <break> E0 59
* L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12
*
* b) when Num Lock is on
* modifiers | make | break
* ----------+---------------------------+----------------------
* Other | E0 12 <make> | <break> E0 F0 12
* Shift'd | <make> | <break>
*
* Handling: These prefix/postfix codes are ignored.
*
*
* 2) Keypad /
* modifiers | make | break
* ----------+---------------------------+----------------------
* Ohter | <make> | <break>
* LShift | E0 F0 12 <make> | <break> E0 12
* RShift | E0 F0 59 <make> | <break> E0 59
* L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12
*
* Handling: These prefix/postfix codes are ignored.
*
*
* 3) PrintScreen
* modifiers | make | break
* ----------+--------------+-----------------------------------
* Other | E0 12 E0 7C | E0 F0 7C E0 F0 12
* Shift'd | E0 7C | E0 F0 7C
* Control'd | E0 7C | E0 F0 7C
* Alt'd | 84 | F0 84
*
* Handling: These prefix/postfix codes are ignored, and both scan codes
* 'E0 7C' and 84 are seen as PrintScreen.
*
* 4) Pause
* modifiers | make(no break code)
* ----------+--------------------------------------------------
* Other | E1 14 77 E1 F0 14 F0 77
* Control'd | E0 7E E0 F0 7E
*
* Handling: Both code sequences are treated as a whole.
* And we need a ad hoc 'pseudo break code' hack to get the key off
* because it has no break code.
*
*/
uint8_t matrix_scan(void)
{
// scan code reading states
static enum {
INIT,
F0,
E0,
E0_F0,
// Pause
E1,
E1_14,
E1_14_77,
E1_14_77_E1,
E1_14_77_E1_F0,
E1_14_77_E1_F0_14,
E1_14_77_E1_F0_14_F0,
// Control'd Pause
E0_7E,
E0_7E_E0,
E0_7E_E0_F0,
} state = INIT;
is_modified = false;
// 'pseudo break code' hack
if (matrix_is_on(ROW(PAUSE), COL(PAUSE))) {
matrix_break(PAUSE);
}
uint8_t code;
while ((code = ps2_host_recv())) {
switch (state) {
case INIT:
switch (code) {
case 0xE0:
state = E0;
break;
case 0xF0:
state = F0;
break;
case 0xE1:
state = E1;
break;
case 0x83: // F7
matrix_make(F7);
state = INIT;
break;
case 0x84: // Alt'd PrintScreen
matrix_make(PRINT_SCREEN);
state = INIT;
break;
default: // normal key make
if (code < 0x80) {
matrix_make(code);
} else {
debug("unexpected scan code at INIT: "); debug_hex(code); debug("\n");
}
state = INIT;
}
break;
case E0: // E0-Prefixed
switch (code) {
case 0x12: // to be ignored
case 0x59: // to be ignored
state = INIT;
break;
case 0x7E: // Control'd Pause
state = E0_7E;
break;
case 0xF0:
state = E0_F0;
break;
default:
if (code < 0x80) {
matrix_make(code|0x80);
} else {
debug("unexpected scan code at E0: "); debug_hex(code); debug("\n");
}
state = INIT;
}
break;
case F0: // Break code
switch (code) {
case 0x83: // F7
matrix_break(F7);
state = INIT;
break;
case 0x84: // Alt'd PrintScreen
matrix_break(PRINT_SCREEN);
state = INIT;
break;
default:
if (code < 0x80) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
}
state = INIT;
}
break;
case E0_F0: // Break code of E0-prefixed
switch (code) {
case 0x12: // to be ignored
case 0x59: // to be ignored
state = INIT;
break;
default:
if (code < 0x80) {
matrix_break(code|0x80);
} else {
debug("unexpected scan code at E0_F0: "); debug_hex(code); debug("\n");
}
state = INIT;
}
break;
// following are states of Pause
case E1:
switch (code) {
case 0x14:
state = E1_14;
break;
default:
state = INIT;
}
break;
case E1_14:
switch (code) {
case 0x77:
state = E1_14_77;
break;
default:
state = INIT;
}
break;
case E1_14_77:
switch (code) {
case 0xE1:
state = E1_14_77_E1;
break;
default:
state = INIT;
}
break;
case E1_14_77_E1:
switch (code) {
case 0xF0:
state = E1_14_77_E1_F0;
break;
default:
state = INIT;
}
break;
case E1_14_77_E1_F0:
switch (code) {
case 0x14:
state = E1_14_77_E1_F0_14;
break;
default:
state = INIT;
}
break;
case E1_14_77_E1_F0_14:
switch (code) {
case 0xF0:
state = E1_14_77_E1_F0_14_F0;
break;
default:
state = INIT;
}
break;
case E1_14_77_E1_F0_14_F0:
switch (code) {
case 0x77:
matrix_make(PAUSE);
state = INIT;
break;
default:
state = INIT;
}
break;
// Following are states of Control'd Pause
case E0_7E:
if (code == 0xE0)
state = E0_7E_E0;
else
state = INIT;
break;
case E0_7E_E0:
if (code == 0xF0)
state = E0_7E_E0_F0;
else
state = INIT;
break;
case E0_7E_E0_F0:
if (code == 0x7E)
matrix_make(PAUSE);
state = INIT;
break;
default:
state = INIT;
}
phex(code);
}
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif
inline
static void matrix_make(uint8_t code)
{
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= 1<<COL(code);
is_modified = true;
}
}
inline
static void matrix_break(uint8_t code)
{
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
is_modified = true;
}
}

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/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config_vusb.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 10
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 100
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 0
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x01
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 't', '.', 'm', '.', 'k', '.'
#define USB_CFG_VENDOR_NAME_LEN 6
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'P', 'S', '/', '2', ' ', 'k', 'e', 'y', 'b', 'o', 'a', 'r', 'd', ' ', 'c', 'o', 'n', 'v', 'e', 'r', 't', 'e', 'r'
#define USB_CFG_DEVICE_NAME_LEN 23
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
//#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
#endif /* __usbconfig_h_included__ */