Fix: Use action_t in keymap files
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75 changed files with 84 additions and 83 deletions
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@ -59,7 +59,7 @@ POSSIBILITY OF SUCH DAMAGE.
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#include "keycode.h"
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// 32*8(256) byte array which converts PS/2 code into USB code
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static const uint16_t PROGMEM fn_actions[] = {
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static const action_t PROGMEM fn_actions[] = {
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ACTION_LAYER_MOMENTARY(1), // FN0 - left command key
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ACTION_LAYER_MOMENTARY(1), // FN1 - right command key
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ACTION_KEY(KC_BSLS), // FN2 - number pad slash & backslash
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