Fix: Use action_t in keymap files

This commit is contained in:
tmk 2016-03-30 03:40:37 +09:00
parent e5cb8469af
commit c04b6bec89
75 changed files with 84 additions and 83 deletions

View file

@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
/* All keys */

View file

@ -30,5 +30,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View file

@ -28,5 +28,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

View file

@ -54,7 +54,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};