Fix: Use action_t in keymap files

This commit is contained in:
tmk 2016-03-30 03:40:37 +09:00
parent e5cb8469af
commit c04b6bec89
75 changed files with 84 additions and 83 deletions

View file

@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];
#define KEYMAP( \

View file

@ -192,9 +192,9 @@ enum macro_id {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

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@ -54,7 +54,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
@ -89,7 +89,7 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
};
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};
#endif

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@ -42,9 +42,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@ -108,7 +108,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde