Fix: Use action_t in keymap files
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75 changed files with 84 additions and 83 deletions
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@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const uint16_t fn_actions[];
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extern const action_t fn_actions[];
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#ifdef INFINITY_PROTOTYPE
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@ -119,7 +119,7 @@ enum macro_id {
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/*
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* Fn action definition
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*/
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const uint16_t fn_actions[] = {
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const action_t fn_actions[] = {
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[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
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[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
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@ -42,7 +42,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
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};
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const uint16_t fn_actions[] = {
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const action_t fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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};
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