tmk_keyboard/keyboard/ergodox/keymap_cub.h
2013-09-05 23:51:55 +03:00

240 lines
9.9 KiB
C

static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Default Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | ' | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | ~Fn1 | | ~Fn3 | Y | U | I | O | P | [ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | RShift |
* |--------+------+------+------+------+------| Fn0 | | ~Fn4 |------+------+------+------+------+--------|
* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | RCtrl |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~Fn1 | ~Fn2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~Fn4 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | +Fn2 | Home | | PgUp | Del |
* ,------|------|------| |------+------+------.
* | | | End | | PgDn | | |
* | BkSp | ESC |------| |------| Enter| Space|
* | | | Spc | | Ins | | |
* `--------------------' `--------------------'
*/
KEYMAP( // layout: layer 0: default
// left hand
GRV, 1, 2, 3, 4, 5, BSLS,
TAB, Q, W, E, R, T, FN1,
LSFT,A, S, D, F, G,
LCTL,Z, X, C, V, B, FN0,
FN1, FN6, CAPS,LALT,LGUI,
FN2, HOME,
END,
FN8, FN9, FN10,
// right hand
QUOT,6, 7, 8, 9, 0, EQL,
FN3, Y, U, I, O, P, LBRC,
FN16,J, K, L, SCLN,FN14,
FN4, N, M, COMM,DOT, SLSH,FN15,
LEFT,UP, DOWN,RGHT,FN4,
PGUP,DEL,
PGDN,
FN11,FN12,FN13
),
KEYMAP( // layout: layer 1: F-keys instead of numbers
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 2: mouse + numpad
// left hand
TRNS,NO, NO, NO, NO, PAUS,PSCR,
TRNS,WH_L,WH_U,WH_D,WH_R,BTN2,TRNS,
TRNS,MS_L,MS_U,MS_D,MS_R,BTN1,
TRNS,NO, NO, NO, NO, BTN3,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NO, P7, P8, P9, PMNS,BSPC,
TRNS,P4, P5, P6, PPLS,PENT,
TRNS,NO, P1, P2, P3, PPLS,PENT,
P0, PDOT,SLSH,PENT,PENT,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 3: F-keys only
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,F13, F14, F15, F16, NO, TRNS,
TRNS,F17, F18, F19, F20, NO,
TRNS,F21, F22, F23, F24, NO, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, F1, F2, F3, F4, TRNS,
NO, F5, F6, F7, F8, TRNS,
TRNS,NO, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 4: F-keys + cursor
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
FN7, NO, PGUP,UP, PGDN,PGUP,TRNS,
TRNS,NO, LEFT,DOWN,RGHT,PGDN,
TRNS,NO, NO, END, HOME,NO, TRNS,
FN5, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, MINS,
TRNS,PGUP,PGUP,UP, PGDN,NO, FN7,
PGDN,LEFT,DOWN,RGHT,NO, TRNS,
TRNS,NO, HOME,END, NO, NO, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 5: Workman layout
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,Q, D, R, W, B, TRNS,
TRNS,A, S, H, T, G,
TRNS,Z, X, M, C, V, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,J, F, U, P, 4, TRNS,
Y, N, E, O, I, TRNS,
TRNS,K, L, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
/*
// templates to copy from
KEYMAP( // layout: layer N: transparent on edges, all others are empty
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,TRNS,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
RGUI,RALT,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,RSFT,RCTL
),
KEYMAP( // layout: layer N: fully transparent
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
*/
};
/* id for user defined functions */
enum function_id {
TEENSY_KEY,
};
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_SET(0, ON_BOTH), // FN0 - switch to Layer0
ACTION_LAYER_MOMENTARY(1), // FN1 - push Layer1
ACTION_LAYER_SET(2, ON_BOTH), // FN2 - switch to Layer2
ACTION_LAYER_MOMENTARY(3), // FN3 - push Layer3
ACTION_LAYER_MOMENTARY(4), // FN4 - push Layer4
ACTION_LAYER_SET(5, ON_BOTH), // FN5 - switch to Layer5
ACTION_LAYER_MOMENTARY(2), // FN6 - push Layer2
ACTION_FUNCTION(TEENSY_KEY), // FN7 - Teensy key
ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN8 = LShift with tap BackSpace
ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC), // FN9 = LCtrl with tap Escape
ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN10 = LAlt with tap Space
ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN11 = RAlt with tap Ins
ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN12 = RShift with tap Enter
ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN13 = RCtrl with tap Space
ACTION_MODS_TAP_KEY(MOD_RSFT, KC_MINS), // FN14 = RShift with tap Enter
ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN15 = RCtrl with tap Space
ACTION_LAYER_TAP_KEY(2, KC_H), // FN16 = L2 symbols on J key, to use with Mouse keys
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
print("action_function called\n");
print("id = "); phex(id); print("\n");
print("opt = "); phex(opt); print("\n");
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
_delay_ms(250);
bootloader_jump(); // should not return
print("not supported.\n");
}
}