tmk_keyboard/tmk_core/common/action_layer.c

267 lines
6.1 KiB
C

#include <stdint.h>
#include "keyboard.h"
#include "action.h"
#include "util.h"
#include "action_layer.h"
#include "hook.h"
#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif
/*
* Default Layer State
*/
uint32_t default_layer_state = 0;
static void default_layer_state_set(uint32_t state)
{
debug("default_layer_state: ");
default_layer_debug(); debug(" to ");
default_layer_state = state;
hook_default_layer_change(default_layer_state);
default_layer_debug(); debug("\n");
#ifdef NO_TRACK_KEY_PRESS
clear_keyboard_but_mods(); // To avoid stuck keys
#endif
}
void default_layer_debug(void)
{
dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state));
}
void default_layer_set(uint32_t state)
{
default_layer_state_set(state);
}
#ifndef NO_ACTION_LAYER
void default_layer_or(uint32_t state)
{
default_layer_state_set(default_layer_state | state);
}
void default_layer_and(uint32_t state)
{
default_layer_state_set(default_layer_state & state);
}
void default_layer_xor(uint32_t state)
{
default_layer_state_set(default_layer_state ^ state);
}
#endif
#ifndef NO_ACTION_LAYER
/*
* Keymap Layer State
*/
uint32_t layer_state = 0;
static void layer_state_set(uint32_t state)
{
dprint("layer_state: ");
layer_debug(); dprint(" to ");
layer_state = state;
hook_layer_change(layer_state);
layer_debug(); dprintln();
#ifdef NO_TRACK_KEY_PRESS
clear_keyboard_but_mods(); // To avoid stuck keys
#endif
}
void layer_clear(void)
{
layer_state_set(0);
}
void layer_move(uint8_t layer)
{
layer_state_set(1UL<<layer);
}
void layer_on(uint8_t layer)
{
layer_state_set(layer_state | (1UL<<layer));
}
void layer_off(uint8_t layer)
{
layer_state_set(layer_state & ~(1UL<<layer));
}
void layer_invert(uint8_t layer)
{
layer_state_set(layer_state ^ (1UL<<layer));
}
void layer_or(uint32_t state)
{
layer_state_set(layer_state | state);
}
void layer_and(uint32_t state)
{
layer_state_set(layer_state & state);
}
void layer_xor(uint32_t state)
{
layer_state_set(layer_state ^ state);
}
void layer_debug(void)
{
dprintf("%08lX(%u)", layer_state, biton32(layer_state));
}
#endif
/* return layer effective for key at this time */
static uint8_t current_layer_for_key(keypos_t key)
{
#ifndef NO_ACTION_LAYER
action_t action = ACTION_TRANSPARENT;
uint32_t layers = layer_state | default_layer_state;
/* check top layer first */
for (int8_t i = 31; i >= 0; i--) {
if (layers & (1UL<<i)) {
action = action_for_key(i, key);
if (action.code != (action_t)ACTION_TRANSPARENT.code) {
return i;
}
}
}
/* fall back to layer 0 */
return 0;
#else
return biton32(default_layer_state);
#endif
}
#ifdef BOOTMAGIC_ENABLE
#include "keymap.h"
extern keymap_config_t keymap_config;
static uint8_t config_keymap(uint8_t keycode)
{
switch (keycode) {
case KC_CAPSLOCK:
case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
return KC_LCTL;
}
return keycode;
case KC_LCTL:
if (keymap_config.swap_control_capslock) {
return KC_CAPSLOCK;
}
return KC_LCTL;
case KC_LALT:
if (keymap_config.swap_lalt_lgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LGUI;
}
return KC_LALT;
case KC_LGUI:
if (keymap_config.swap_lalt_lgui) {
return KC_LALT;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_LGUI;
case KC_RALT:
if (keymap_config.swap_ralt_rgui) {
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RGUI;
}
return KC_RALT;
case KC_RGUI:
if (keymap_config.swap_ralt_rgui) {
return KC_RALT;
}
if (keymap_config.no_gui) {
return KC_NO;
}
return KC_RGUI;
case KC_GRAVE:
if (keymap_config.swap_grave_esc) {
return KC_ESC;
}
return KC_GRAVE;
case KC_ESC:
if (keymap_config.swap_grave_esc) {
return KC_GRAVE;
}
return KC_ESC;
case KC_BSLASH:
if (keymap_config.swap_backslash_backspace) {
return KC_BSPACE;
}
return KC_BSLASH;
case KC_BSPACE:
if (keymap_config.swap_backslash_backspace) {
return KC_BSLASH;
}
return KC_BSPACE;
default:
return keycode;
}
}
static action_t get_action(uint8_t layer, keypos_t key)
{
action_t act = action_for_key(layer, key);
switch (act.kind.id) {
case ACT_LMODS:
case ACT_RMODS:
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
act.key.code = config_keymap(act.key.code);
break;
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
act.layer_tap.code = config_keymap(act.layer_tap.code);
break;
default:
break;
}
return act;
}
#else
static action_t get_action(uint8_t layer, keypos_t key)
{
return action_for_key(layer, key);
}
#endif
#ifndef NO_TRACK_KEY_PRESS
/* record layer on where key is pressed */
static uint8_t layer_pressed[MATRIX_ROWS][MATRIX_COLS] = {};
#endif
action_t layer_switch_get_action(keyevent_t event)
{
if (IS_NOEVENT(event)) return (action_t)ACTION_NO;
uint8_t layer = 0;
#ifndef NO_TRACK_KEY_PRESS
if (event.pressed) {
layer = current_layer_for_key(event.key);
layer_pressed[event.key.row][event.key.col] = layer;
} else {
layer = layer_pressed[event.key.row][event.key.col];
}
#else
layer = current_layer_for_key(event.key);
#endif
return get_action(layer, event.key);
}