Updates to CUB's layout

This commit is contained in:
Oleg Kostyuk 2014-12-16 15:59:10 +02:00
parent 7c1ed424f1
commit 0c95282d3d

View file

@ -206,8 +206,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,P1, P2, P3, P4, P5, TRNS,
TRNS,TRNS,TRNS,E, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
@ -215,8 +215,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,P6, P7, P8, P9, P0, TRNS,
TRNS,U, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
@ -226,18 +226,18 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
FN0, F1, F2, F3, F4, F5, F6,
TRNS,P1, P2, P3, P4, P5, TRNS,
TRNS,TRNS,TRNS,E, TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
FN18,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
F7, F8, F9, F10, F11, F12, FN0,
TRNS,P6, P7, P8, P9, P0, TRNS,
TRNS,U, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
@ -389,7 +389,7 @@ static const uint16_t PROGMEM fn_actions[] = {
[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace
[6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete
[7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape
[8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins
[8] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_INS), // FN8 = RGui with tap Ins
[9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter
[10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space